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Craps

Craps is considered by many to be the most exciting game in any casino. In its many varieties of betting, it can be a complicated and often an intimidating game, but in reality, Craps consists of many different bets and can be mastered by restricting your wagers to the easy-to-understand, Even Money bets such as the Field, Pass Line, Come Line, Big 6 & 8, etc. Rising Star currently offers 25x odds.

How to Play Craps

Phase I

A. PASS LINE: an Even Money bet. On the first roll, the “Come-Out Roll,” you win on 7 or 11 and you lose on 2, 3, or 12 (Craps). Any other number becomes your point. If the shooter rolls the point before a 7, you win. If he rolls a 7 before the point, you lose, and the dice are passed on to the next player. Once the point is established, Pass Line Bets may not be removed or reduced. They may, however, be increased.

B. DON’T PASS/DON’T COME: an Even Money bet. At any time you may bet against the next roll of the dice by placing a wager on the Don’t Pass/Don’t Come Line. On the first roll you win on 3 or 12 (2 is a Stand Off); on 7 or 11, you lose. If any other number rolls, the wager is placed behind the number. If the shooter rolls a 7 before the number, you win. If he rolls the number before a 7, you lose. Once the wager is behind the number, Don’t Pass/Don’t Come Bets may not be increased, but may be removed or reduced.

C. COME BETS: an Even Money bet. At any time after the point is established, you may bet on the next roll of the dice by placing your wager on the Come Line. If 7 or 11 rolls, you win. If 2, 3, or 12 rolls, you lose. Any other number becomes your “Come point” and the wager is moved to the number. If the “Come point” rolls before a 7, you win. If a 7 rolls before the “Come point,” you lose. Once the wager is on a number, Come Bets may not be removed or reduced, but may be increased.

D. FIELD: a one-roll bet. If 3, 4, 9, 10, 11 is rolled on the next roll of the dice, you win even money. If 2 or 12 rolls, it pays two-to-one. If 5, 6, 7, 8 rolls, you lose.

Before proceeding further, we recommend that the novice player try his hand at the easy-to-understand bets that have been discussed to this point. This will allow the player to clarify any points of confusion by working with the dealer on a live game. Only when the player is completely familiar and comfortable with these bets, should he continue to Phase II of the gaming guide.

PHASE II

E. ODDS: Players may “take” odds on Flat Bets on the Pass Line and on Come Bets after they have been established as point numbers. Odds are bets in addition to the Flat Bets in any amount up to twice the Flat Bet. In some cases, the Odds Bet may slightly exceed 25x the Flat Bet to simplify payoffs. All odds may be removed or reduced at any time. Ask your dealer for maximum Odds Bets allowed.

F. PROPOSITION BETS: One-roll bets. Players may bet on any roll of the dice. “Any Craps” (2, 3, 12) pays seven-to-one, 3 or 11 pay fifteen-to-one, 2 or 12 pay thirty-to-one. Any 7 pays four-to-one. A “Horn” bet consists of 2, 3, 11, 12, and pays three-to-one if 3 or 11 rolls, and pays 6.75-to-one if 2 or 12 rolls. All Proposition Bets are placed and paid by the Stickman.

G. HARDWAY BETS: A bet that the shooter will roll a specific number – 4, 6, 8, or 10 – with pairs (identical spots on each dice) before he rolls a 7 or that number with any other combination than a pair. Hardway 6 and 8 pay nine-to-one; Hardway 4 and 10 pay seven-to-one. All Hardway Bets are placed and paid by the Stickman. They may be made or removed at any time.

Once again, before proceeding on to Phase III, we recommend that the player go to the Craps Game to clarify and familiarize himself with his newly acquired knowledge. Once he is comfortable with the bets discussed prior to this point, he should continue on to Phase III to complete his knowledge of the game.

PHASE III

PLACE BETS: If you wish to bet that the shooter will throw a 4, 5, 6, 8, 9, or 10 before he throws a 7, have the dealer place your wager on the number or numbers of your choice. Place Bets can be made or removed at any time. 4 and 10 pay nine-to-five, 5 and 9 pay seven-to-five and 6 and 8 pay seven-to-six.

BUY BETS: Buy Bets are the same as Place Bets except you receive true and correct odds in exchange for paying a 5% commission on a winning wager. 4 and 10 pay two-to-one, 4 and 9 pay three-to-two, 6 and 8 pay six-to-five. You may make or remove a Buy Bet at any time.

LAY BET: If you wish to bet that the shooter will throw a 7 before he throws a 4, 5, 6, 8, 9, or 10, have the dealer “lay” your wager behind the number or numbers of your choice. Lay Bets pay true and correct odds. A commission of 5% of the amount to be won is charged at the time the wager is made. 4 and 10 pay one-to-two, 5 and 9 pay two-to-three, and 6 and 8 pay five-to-six. Lay Bets may be made or removed at any time. If a Lay Bet is removed prior to winning or losing, the commission is returned to you.

To download a How-To-Play Rack Card, please click here.